sig
val model_to_clip : Gg.M4.t Lit.uniform
val viewport_size : Gg.Size2.t Lit.uniform
val fill_color : Gg.Color.t Lit.uniform
val wire_color : Gg.Color.t Lit.uniform
val wire_width : float Lit.uniform
val wire_only : bool Lit.uniform
val create :
?raster:Lit.Effect.raster ->
?depth:Lit.Effect.depth ->
?blend:Lit.Effect.blend ->
?fill_color:Gg.Color.t ->
?wire_color:Gg.Color.t ->
?wire_width:float -> ?wire_only:bool -> unit -> Lit.Effect.t
end