Note_brr_kit.Key
User keyboard.
Note. Physical keys are for using the keyboard as a controller. Do not use them to derive text input, they are unrelated to the user's keyboard layout for text entry. Use input events for text entry.
type t = [
|
`Alt of [ `Left | `Right ]
|
`Arrow of [ `Up | `Down | `Left | `Right ]
|
`Ascii of Stdlib.Char.t
|
`Backspace
|
`Ctrl of [ `Left | `Right ]
|
`End
|
`Enter
|
`Escape
|
`Func of int
|
`Home
|
`Insert
|
`Key of code
|
`Meta of [ `Left | `Right ]
|
`Page of [ `Up | `Down ]
|
`Return
|
`Shift of [ `Left | `Right ]
|
`Spacebar
|
`Tab
]
The type for physical keys.
Warning. This type is overdefined for now. For example except for `Shift
, `Ctrl
and Alt
, `Left
and `Right
modifiers cannot be distinguished; `Left
is always returned. `Enter
and `Return
cannot be distinguished, `Return
is always returned.
val of_ev : Brr.Ev.Keyboard.t Brr.Ev.t -> t
of_ev e
is the physical key of the keyboard event e
.
val to_jstr : t -> Jstr.t
val on_target :
?capture:bool ->
?propagate:bool ->
?default:bool ->
Brr.Ev.target ->
events
on_target t
is keyboard events for target t
. The other parameters are those of Brr_note
.Evr.on_target.
val on_el :
?capture:bool ->
?propagate:bool ->
?default:bool ->
Brr.El.t ->
events
on_el e
is like on_target
but for an element.
val any_down : events -> t Note.event
any_down evs
occurs whenever a key goes down on the target.
val any_up : events -> t Note.event
any_down evs
occurs whenever a key goes up on the target.
val any_holds : events -> bool Note.signal
any_holds evs
is true
whenever any key is down.
val down : events -> t -> unit Note.event
down evs k
occurs whenever key k
goes down on the target.
val up : events -> t -> unit Note.event
up evs k
occurs whenever key k
goes up on the target.
val holds : events -> t -> bool Note.signal
holds evs k
is true
whenever k
is held down on the target.
val alt : events -> bool Note.signal
alt evs
is true
whenver an alt key is down on the target. Equivalent to:
S.Bool.(holds evs (`Alt `Left) || holds evs (`Alt `Right))
val ctrl : events -> bool Note.signal
ctrl evs
is true
whenver an ctrl key is down on the target. Equivalent to:
S.Bool.(holds evs (`Ctrl `Left) || holds evs (`Ctrl `Right))
val meta : events -> bool Note.signal
meta evs
is true
whenver an meta key is down on the target. Equivalent to:
S.Bool.(holds evs (`Meta `Left) || holds evs (`Meta `Right))
val shift : events -> bool Note.signal
shift evs
is true
whenver an shift key is down on the target. Equivalent to:
S.Bool.(holds evs (`Meta `Left) || holds evs (`Meta `Right))
holds
and any_holds
may be initially set to false
even though they should be true
if on_target
is invoked when the corresponding keys are depressed.
Key repeat events are not exposed. There are two main use cases for key repeat. First during text input, but his should be handled by text input events and is out of scope. Second for controlling changes to a variable over time, e.g. scrolling with a keyboard. In the latter case it is better to create a timing signal or event with a known rate while the key is held.