module Gl:sig
..end
Types, functions and enumerants.
type('a, 'b)
bigarray =('a, 'b, Bigarray.c_layout) Bigarray.Array1.t
val bigarray_byte_size : ('a, 'b) bigarray -> int
bigarray_byte_size ba
is the size of ba
in bytes.val string_of_bigarray : (char, Bigarray.int8_unsigned_elt) bigarray -> string
string_of_bigarray ba
is ba
until the first '\x00'
, as a string.typebitfield =
int
typeenum =
int
typeenum_bigarray =
(int32, Bigarray.int32_elt) bigarray
typeuint32_bigarray =
(int32, Bigarray.int32_elt) bigarray
typedebug_proc =
enum -> enum -> int -> enum -> string -> unit
val active_texture : enum -> unit
val attach_shader : int -> int -> unit
val bind_attrib_location : int -> int -> string -> unit
val bind_buffer : enum -> int -> unit
val bind_framebuffer : enum -> int -> unit
val bind_renderbuffer : enum -> int -> unit
val bind_texture : enum -> int -> unit
val blend_color : float -> float -> float -> float -> unit
val blend_equation : enum -> unit
val blend_equation_separate : enum -> enum -> unit
val blend_func : enum -> enum -> unit
val blend_func_separate : enum -> enum -> enum -> enum -> unit
val buffer_data : enum ->
int -> ('a, 'b) bigarray option -> enum -> unit
val buffer_sub_data : enum -> int -> int -> ('a, 'b) bigarray option -> unit
val check_framebuffer_status : enum -> enum
val clear : bitfield -> unit
val clear_color : float -> float -> float -> float -> unit
val clear_depthf : float -> unit
val clear_stencil : int -> unit
val color_mask : bool -> bool -> bool -> bool -> unit
val compile_shader : int -> unit
val compressed_tex_image2d : enum ->
int ->
enum ->
int ->
int ->
int ->
int -> [ `Data of ('a, 'b) bigarray | `Offset of int ] -> unit
val compressed_tex_sub_image2d : enum ->
int ->
int ->
int ->
int ->
int ->
enum ->
int -> [ `Data of ('a, 'b) bigarray | `Offset of int ] -> unit
val copy_tex_image2d : enum ->
int -> enum -> int -> int -> int -> int -> int -> unit
val copy_tex_sub_image2d : enum -> int -> int -> int -> int -> int -> int -> int -> unit
val create_program : unit -> int
val create_shader : enum -> int
val cull_face : enum -> unit
val delete_buffers : int -> uint32_bigarray -> unit
val delete_framebuffers : int -> uint32_bigarray -> unit
val delete_program : int -> unit
val delete_renderbuffers : int -> uint32_bigarray -> unit
val delete_shader : int -> unit
val delete_textures : int -> uint32_bigarray -> unit
val depth_func : enum -> unit
val depth_mask : bool -> unit
val depth_rangef : float -> float -> unit
val detach_shader : int -> int -> unit
val disable : enum -> unit
val disable_vertex_attrib_array : int -> unit
val draw_arrays : enum -> int -> int -> unit
val draw_elements : enum ->
int ->
enum ->
[ `Data of ('a, 'b) bigarray | `Offset of int ] -> unit
val enable : enum -> unit
val enable_vertex_attrib_array : int -> unit
val finish : unit -> unit
val flush : unit -> unit
val framebuffer_renderbuffer : enum -> enum -> enum -> int -> unit
val framebuffer_texture2d : enum -> enum -> enum -> int -> int -> unit
val front_face : enum -> unit
val gen_buffers : int -> uint32_bigarray -> unit
val gen_framebuffers : int -> uint32_bigarray -> unit
val gen_renderbuffers : int -> uint32_bigarray -> unit
val gen_textures : int -> uint32_bigarray -> unit
val generate_mipmap : enum -> unit
val get_active_attrib : int ->
int ->
int ->
(int32, Bigarray.int32_elt) bigarray option ->
(int32, Bigarray.int32_elt) bigarray ->
enum_bigarray ->
(char, Bigarray.int8_unsigned_elt) bigarray -> unit
val get_active_uniform : int ->
int ->
int ->
(int32, Bigarray.int32_elt) bigarray option ->
(int32, Bigarray.int32_elt) bigarray ->
enum_bigarray ->
(char, Bigarray.int8_unsigned_elt) bigarray -> unit
val get_attached_shaders : int ->
int ->
(int32, Bigarray.int32_elt) bigarray option ->
uint32_bigarray -> unit
val get_attrib_location : int -> string -> int
val get_booleanv : enum ->
(int, Bigarray.int8_unsigned_elt) bigarray -> unit
val get_buffer_parameteriv : enum ->
enum -> (int32, Bigarray.int32_elt) bigarray -> unit
val get_error : unit -> enum
val get_floatv : enum -> (float, Bigarray.float32_elt) bigarray -> unit
val get_framebuffer_attachment_parameteriv : enum ->
enum ->
enum -> (int32, Bigarray.int32_elt) bigarray -> unit
val get_integerv : enum -> (int32, Bigarray.int32_elt) bigarray -> unit
val get_program_info_log : int ->
int ->
(int32, Bigarray.int32_elt) bigarray option ->
(char, Bigarray.int8_unsigned_elt) bigarray -> unit
val get_programiv : int ->
enum -> (int32, Bigarray.int32_elt) bigarray -> unit
val get_renderbuffer_parameteriv : enum ->
enum -> (int32, Bigarray.int32_elt) bigarray -> unit
val get_shader_info_log : int ->
int ->
(int32, Bigarray.int32_elt) bigarray option ->
(char, Bigarray.int8_unsigned_elt) bigarray -> unit
val get_shader_precision_format : enum ->
enum ->
(int32, Bigarray.int32_elt) bigarray ->
(int32, Bigarray.int32_elt) bigarray -> unit
val get_shader_source : int ->
int ->
(int32, Bigarray.int32_elt) bigarray option ->
(char, Bigarray.int8_unsigned_elt) bigarray -> unit
val get_shaderiv : int ->
enum -> (int32, Bigarray.int32_elt) bigarray -> unit
val get_string : enum -> string option
val get_tex_parameterfv : enum ->
enum -> (float, Bigarray.float32_elt) bigarray -> unit
val get_tex_parameteriv : enum ->
enum -> (int32, Bigarray.int32_elt) bigarray -> unit
val get_uniform_location : int -> string -> int
val get_uniformfv : int -> int -> (float, Bigarray.float32_elt) bigarray -> unit
val get_uniformiv : int -> int -> (int32, Bigarray.int32_elt) bigarray -> unit
val get_vertex_attrib_pointerv : int ->
enum ->
(nativeint, Bigarray.nativeint_elt) bigarray -> unit
val get_vertex_attribfv : int ->
enum -> (float, Bigarray.float32_elt) bigarray -> unit
val get_vertex_attribiv : int ->
enum -> (int32, Bigarray.int32_elt) bigarray -> unit
val hint : enum -> enum -> unit
val is_buffer : int -> bool
val is_enabled : enum -> bool
val is_framebuffer : int -> bool
val is_program : int -> bool
val is_renderbuffer : int -> bool
val is_shader : int -> bool
val is_texture : int -> bool
val line_width : float -> unit
val link_program : int -> unit
val pixel_storei : enum -> int -> unit
val polygon_offset : float -> float -> unit
val read_pixels : int ->
int ->
int ->
int ->
enum ->
enum ->
[ `Data of ('a, 'b) bigarray | `Offset of int ] -> unit
val release_shader_compiler : unit -> unit
val renderbuffer_storage : enum -> enum -> int -> int -> unit
val sample_coverage : float -> bool -> unit
val scissor : int -> int -> int -> int -> unit
val shader_binary : int ->
uint32_bigarray ->
enum -> ('a, 'b) bigarray -> int -> unit
val shader_source : int -> string -> unit
val stencil_func : enum -> int -> int -> unit
val stencil_func_separate : enum -> enum -> int -> int -> unit
val stencil_mask : int -> unit
val stencil_mask_separate : enum -> int -> unit
val stencil_op : enum -> enum -> enum -> unit
val stencil_op_separate : enum -> enum -> enum -> enum -> unit
val tex_image2d : enum ->
int ->
int ->
int ->
int ->
int ->
enum ->
enum ->
[ `Data of ('a, 'b) bigarray | `Offset of int ] -> unit
val tex_parameterf : enum -> enum -> float -> unit
val tex_parameterfv : enum ->
enum -> (float, Bigarray.float32_elt) bigarray -> unit
val tex_parameteri : enum -> enum -> int -> unit
val tex_parameteriv : enum ->
enum -> (int32, Bigarray.int32_elt) bigarray -> unit
val tex_sub_image2d : enum ->
int ->
int ->
int ->
int ->
int ->
enum ->
enum ->
[ `Data of ('a, 'b) bigarray | `Offset of int ] -> unit
val uniform1f : int -> float -> unit
val uniform1fv : int -> int -> (float, Bigarray.float32_elt) bigarray -> unit
val uniform1i : int -> int -> unit
val uniform1iv : int -> int -> (int32, Bigarray.int32_elt) bigarray -> unit
val uniform2f : int -> float -> float -> unit
val uniform2fv : int -> int -> (float, Bigarray.float32_elt) bigarray -> unit
val uniform2i : int -> int -> int -> unit
val uniform2iv : int -> int -> (int32, Bigarray.int32_elt) bigarray -> unit
val uniform3f : int -> float -> float -> float -> unit
val uniform3fv : int -> int -> (float, Bigarray.float32_elt) bigarray -> unit
val uniform3i : int -> int -> int -> int -> unit
val uniform3iv : int -> int -> (int32, Bigarray.int32_elt) bigarray -> unit
val uniform4f : int -> float -> float -> float -> float -> unit
val uniform4fv : int -> int -> (float, Bigarray.float32_elt) bigarray -> unit
val uniform4i : int -> int -> int -> int -> int -> unit
val uniform4iv : int -> int -> (int32, Bigarray.int32_elt) bigarray -> unit
val uniform_matrix2fv : int ->
int -> bool -> (float, Bigarray.float32_elt) bigarray -> unit
val uniform_matrix3fv : int ->
int -> bool -> (float, Bigarray.float32_elt) bigarray -> unit
val uniform_matrix4fv : int ->
int -> bool -> (float, Bigarray.float32_elt) bigarray -> unit
val use_program : int -> unit
val validate_program : int -> unit
val vertex_attrib1f : int -> float -> unit
val vertex_attrib1fv : int -> (float, Bigarray.float32_elt) bigarray -> unit
val vertex_attrib2f : int -> float -> float -> unit
val vertex_attrib2fv : int -> (float, Bigarray.float32_elt) bigarray -> unit
val vertex_attrib3f : int -> float -> float -> float -> unit
val vertex_attrib3fv : int -> (float, Bigarray.float32_elt) bigarray -> unit
val vertex_attrib4f : int -> float -> float -> float -> float -> unit
val vertex_attrib4fv : int -> (float, Bigarray.float32_elt) bigarray -> unit
val vertex_attrib_pointer : int ->
int ->
enum ->
bool ->
int -> [ `Data of ('a, 'b) bigarray | `Offset of int ] -> unit
val viewport : int -> int -> int -> int -> unit
val active_attributes : enum
val active_attribute_max_length : enum
val active_texture_enum : enum
val active_uniforms : enum
val active_uniform_max_length : enum
val aliased_line_width_range : enum
val aliased_point_size_range : enum
val alpha : enum
val alpha_bits : enum
val always : enum
val array_buffer : enum
val array_buffer_binding : enum
val attached_shaders : enum
val back : enum
val blend : enum
val blend_color_enum : enum
val blend_dst_alpha : enum
val blend_dst_rgb : enum
val blend_equation_enum : enum
val blend_equation_alpha : enum
val blend_equation_rgb : enum
val blend_src_alpha : enum
val blend_src_rgb : enum
val blue_bits : enum
val bool : enum
val bool_vec2 : enum
val bool_vec3 : enum
val bool_vec4 : enum
val buffer_size : enum
val buffer_usage : enum
val byte : enum
val ccw : enum
val clamp_to_edge : enum
val color_attachment0 : enum
val color_buffer_bit : enum
val color_clear_value : enum
val color_writemask : enum
val compile_status : enum
val compressed_texture_formats : enum
val constant_alpha : enum
val constant_color : enum
val cull_face_enum : enum
val cull_face_mode : enum
val current_program : enum
val current_vertex_attrib : enum
val cw : enum
val decr : enum
val decr_wrap : enum
val delete_status : enum
val depth_attachment : enum
val depth_bits : enum
val depth_buffer_bit : enum
val depth_clear_value : enum
val depth_component : enum
val depth_component16 : enum
val depth_func_enum : enum
val depth_range : enum
val depth_test : enum
val depth_writemask : enum
val dither : enum
val dont_care : enum
val dst_alpha : enum
val dst_color : enum
val dynamic_draw : enum
val element_array_buffer : enum
val element_array_buffer_binding : enum
val equal : enum
val extensions : enum
val false_ : enum
val fastest : enum
val fixed : enum
val float : enum
val float_mat2 : enum
val float_mat3 : enum
val float_mat4 : enum
val float_vec2 : enum
val float_vec3 : enum
val float_vec4 : enum
val fragment_shader : enum
val framebuffer : enum
val framebuffer_attachment_object_name : enum
val framebuffer_attachment_object_type : enum
val framebuffer_attachment_texture_cube_map_face : enum
val framebuffer_attachment_texture_level : enum
val framebuffer_binding : enum
val framebuffer_complete : enum
val framebuffer_incomplete_attachment : enum
val framebuffer_incomplete_dimensions : enum
val framebuffer_incomplete_missing_attachment : enum
val framebuffer_unsupported : enum
val front : enum
val front_and_back : enum
val front_face_enum : enum
val func_add : enum
val func_reverse_subtract : enum
val func_subtract : enum
val generate_mipmap_hint : enum
val gequal : enum
val greater : enum
val green_bits : enum
val high_float : enum
val high_int : enum
val implementation_color_read_format : enum
val implementation_color_read_type : enum
val incr : enum
val incr_wrap : enum
val info_log_length : enum
val int : enum
val int_vec2 : enum
val int_vec3 : enum
val int_vec4 : enum
val invalid_enum : enum
val invalid_framebuffer_operation : enum
val invalid_operation : enum
val invalid_value : enum
val invert : enum
val keep : enum
val lequal : enum
val less : enum
val linear : enum
val linear_mipmap_linear : enum
val linear_mipmap_nearest : enum
val lines : enum
val line_loop : enum
val line_strip : enum
val line_width_enum : enum
val link_status : enum
val low_float : enum
val low_int : enum
val luminance : enum
val luminance_alpha : enum
val max_combined_texture_image_units : enum
val max_cube_map_texture_size : enum
val max_fragment_uniform_vectors : enum
val max_renderbuffer_size : enum
val max_texture_image_units : enum
val max_texture_size : enum
val max_varying_vectors : enum
val max_vertex_attribs : enum
val max_vertex_texture_image_units : enum
val max_vertex_uniform_vectors : enum
val max_viewport_dims : enum
val medium_float : enum
val medium_int : enum
val mirrored_repeat : enum
val nearest : enum
val nearest_mipmap_linear : enum
val nearest_mipmap_nearest : enum
val never : enum
val nicest : enum
val none : enum
val notequal : enum
val no_error : enum
val num_compressed_texture_formats : enum
val num_shader_binary_formats : enum
val one : enum
val one_minus_constant_alpha : enum
val one_minus_constant_color : enum
val one_minus_dst_alpha : enum
val one_minus_dst_color : enum
val one_minus_src_alpha : enum
val one_minus_src_color : enum
val out_of_memory : enum
val pack_alignment : enum
val points : enum
val polygon_offset_factor : enum
val polygon_offset_fill : enum
val polygon_offset_units : enum
val red_bits : enum
val renderbuffer : enum
val renderbuffer_alpha_size : enum
val renderbuffer_binding : enum
val renderbuffer_blue_size : enum
val renderbuffer_depth_size : enum
val renderbuffer_green_size : enum
val renderbuffer_height : enum
val renderbuffer_internal_format : enum
val renderbuffer_red_size : enum
val renderbuffer_stencil_size : enum
val renderbuffer_width : enum
val renderer : enum
val repeat : enum
val replace : enum
val rgb : enum
val rgb565 : enum
val rgb5_a1 : enum
val rgba : enum
val rgba4 : enum
val sampler_2d : enum
val sampler_cube : enum
val samples : enum
val sample_alpha_to_coverage : enum
val sample_buffers : enum
val sample_coverage_enum : enum
val sample_coverage_invert : enum
val sample_coverage_value : enum
val scissor_box : enum
val scissor_test : enum
val shader_binary_formats : enum
val shader_compiler : enum
val shader_source_length : enum
val shader_type : enum
val shading_language_version : enum
val short : enum
val src_alpha : enum
val src_alpha_saturate : enum
val src_color : enum
val static_draw : enum
val stencil_attachment : enum
val stencil_back_fail : enum
val stencil_back_func : enum
val stencil_back_pass_depth_fail : enum
val stencil_back_pass_depth_pass : enum
val stencil_back_ref : enum
val stencil_back_value_mask : enum
val stencil_back_writemask : enum
val stencil_bits : enum
val stencil_buffer_bit : enum
val stencil_clear_value : enum
val stencil_fail : enum
val stencil_func_enum : enum
val stencil_index8 : enum
val stencil_pass_depth_fail : enum
val stencil_pass_depth_pass : enum
val stencil_ref : enum
val stencil_test : enum
val stencil_value_mask : enum
val stencil_writemask : enum
val stream_draw : enum
val subpixel_bits : enum
val texture : enum
val texture0 : enum
val texture1 : enum
val texture10 : enum
val texture11 : enum
val texture12 : enum
val texture13 : enum
val texture14 : enum
val texture15 : enum
val texture16 : enum
val texture17 : enum
val texture18 : enum
val texture19 : enum
val texture2 : enum
val texture20 : enum
val texture21 : enum
val texture22 : enum
val texture23 : enum
val texture24 : enum
val texture25 : enum
val texture26 : enum
val texture27 : enum
val texture28 : enum
val texture29 : enum
val texture3 : enum
val texture30 : enum
val texture31 : enum
val texture4 : enum
val texture5 : enum
val texture6 : enum
val texture7 : enum
val texture8 : enum
val texture9 : enum
val texture_2d : enum
val texture_binding_2d : enum
val texture_binding_cube_map : enum
val texture_cube_map : enum
val texture_cube_map_negative_x : enum
val texture_cube_map_negative_y : enum
val texture_cube_map_negative_z : enum
val texture_cube_map_positive_x : enum
val texture_cube_map_positive_y : enum
val texture_cube_map_positive_z : enum
val texture_mag_filter : enum
val texture_min_filter : enum
val texture_wrap_s : enum
val texture_wrap_t : enum
val triangles : enum
val triangle_fan : enum
val triangle_strip : enum
val true_ : enum
val unpack_alignment : enum
val unsigned_byte : enum
val unsigned_int : enum
val unsigned_short : enum
val unsigned_short_4_4_4_4 : enum
val unsigned_short_5_5_5_1 : enum
val unsigned_short_5_6_5 : enum
val validate_status : enum
val vendor : enum
val version : enum
val vertex_attrib_array_buffer_binding : enum
val vertex_attrib_array_enabled : enum
val vertex_attrib_array_normalized : enum
val vertex_attrib_array_pointer : enum
val vertex_attrib_array_size : enum
val vertex_attrib_array_stride : enum
val vertex_attrib_array_type : enum
val vertex_shader : enum
val viewport_enum : enum
val zero : enum