Module Lit.Renderer

module Renderer: sig .. end
Renderers


Logging and renderer capabilities


module Log: sig .. end
module Cap: sig .. end
Renderer capabilities.

Render operations


val nop : Lit.op
nop is a render no-op, it has no effect on the renderer.
val op : ?count:int ->
?uniforms:Lit.Uniform.set -> ?tr:Gg.m4 -> Lit.effect -> Lit.prim -> Lit.op
op count uniforms tr e p is a render op. count defaults to 1. uniforms defaults to Lit.Uniform.empty, tr to M4.id.
val add_op : Lit.renderer -> Lit.op -> unit
add_op r o adds render operation o on r.

Screen geometry and projection


val size : Lit.renderer -> Gg.size2
val set_size : Lit.renderer -> Gg.size2 -> unit
val view : Lit.renderer -> Lit.View.t
val set_view : Lit.renderer -> Lit.View.t -> unit

Framebuffers


val fbuf : Lit.renderer -> Lit.fbuf
fbuf r is the framebuffer on which render ops are performed.
val set_fbuf : Lit.renderer -> Lit.fbuf -> unit
set_fbuf r fbuf sets the framebuffer to fbuf.

Rendering


val render : ?clear:bool -> Lit.renderer -> unit
render clear r renders the added operations. If clear is true (default) the current framebuffer is cleared before rendering.

Renderers


module Private: sig .. end
Private functions and types for implementing renderers.
module type T = sig .. end
The type for a renderer backend.
type t = Lit.renderer 
The type for renderers.
val create : ?compiler_msg_parser:Log.compiler_msg_parser ->
?log:Log.t ->
?debug:bool -> size:Gg.size2 -> (module Lit.Renderer.T) -> Lit.renderer
creates size b creates a renderer with backend b. A valid OpenGL context is needed before calling this function.
val release : Lit.renderer -> unit
release r releases GPU resources associated to the renderer.