Primitive.State
Primitive state.
The type for GPUPrimitiveState
objects.
val v :
?topology:Topology.t ->
?strip_index_format:Index_format.t ->
?front_face:Front_face.t ->
?cull_mode:Cull_mode.t ->
?unclipped_depth:bool ->
unit ->
t
v
constructs a GPUPrimitiveState
object with given parameters.