Brr_webgpu.Gpu
WebGPU objects.
See the API documentation on MDN, on the W3C and WebGPU Samples.
Note. MDN's coverage of the API's objects is uneven, that's the reason why we link both on MDN and in the standard in the documentation strings.
Convention. Most (but not exactly all) API object names of the form GPUHeyHo
are mapped on modules named Gpu.Hey.Ho
or Gpu.Hey_ho
.
module Origin_2d : sig ... end
2D origins.
module Origin_3d : sig ... end
3D origins.
module Extent_3d : sig ... end
3D extents.
module Compare_function : sig ... end
Compare functions.
module Buffer : sig ... end
GPU buffers.
module Texture : sig ... end
Textures.
module Image : sig ... end
Images.
module Sampler : sig ... end
Samplers.
module Bind_group : sig ... end
Bind groups.
module Pipeline_layout : sig ... end
Pipeline layouts.
module Shader_module : sig ... end
Shader modules.
module Programmable_stage : sig ... end
Programmable stages.
module Compute_pipeline : sig ... end
Compute pipelines.
module Index_format : sig ... end
Index buffer format.
module Primitive : sig ... end
Primitives.
module Vertex : sig ... end
Vertex states.
module Blend : sig ... end
Blend state.
module Color : sig ... end
Colors and color state.
module Stencil : sig ... end
Stencil state and operations.
module Depth_stencil_state : sig ... end
Depth stencil state.
module Multisample_state : sig ... end
Multisample states.
module Fragment_state : sig ... end
Fragment states.
module Render_pipeline : sig ... end
Render pipelines.
module Query : sig ... end
Queries.
module Compute_pass : sig ... end
Compute passes.
module Render_bundle : sig ... end
Render bundles.
module Render_pass : sig ... end
Render passes.
module Command : sig ... end
Command buffers and encoders.
module Queue : sig ... end
Queues.
module Supported_limits : sig ... end
Supported limits.
module Feature_name : sig ... end
Features names.
module Error : sig ... end
Errors.
module Pipeline_error : sig ... end
Pipeline errors.
module Device : sig ... end
Devices.
module Adapter : sig ... end
Adapters.
The type for GPU objects.
of_navigator n
is the gpu
object of n
(if any).
val get_preferred_canvas_format : t -> Texture.Format.t
get_preferred_canvas_format g
is the 8-bit depth optimal texture format.
has_wgsl_language_features g n
is true
iff g
has WGSL feature n
.
module Power_preference : sig ... end
Power preference.
The type for adapter request options.
val opts :
?power_preference:Power_preference.t ->
?force_fallback_adapater:bool ->
unit ->
opts
opts
are options for request_adapter
.
val request_adapter : ?opts:opts -> t -> Adapter.t option Fut.or_error
request_adapter gpu
requests an adapter from gpu
.
module Canvas_context : sig ... end
GPU canvas contexts.