Render_pass.Depth_stencil_attachmentDepth and stencil attachments.
The type for GPURenderPassDepthStencilAttachment objects.
val v :
?depth_clear_value:float ->
?depth_load_op:Jstr.t ->
?depth_store_op:Jstr.t ->
?depth_read_only:bool ->
?stencil_clear_value:int ->
?stencil_load_op:Jstr.t ->
?stencil_store_op:Jstr.t ->
?stencil_read_only:bool ->
view:Texture.View.t ->
unit ->
tv constructs a GPURenderPassDepthStencilAttachment object with given parameters.