Render_pass.Depth_stencil_attachment
Depth and stencil attachments.
The type for GPURenderPassDepthStencilAttachment
objects.
val v :
?depth_clear_value:float ->
?depth_load_op:Jstr.t ->
?depth_store_op:Jstr.t ->
?depth_read_only:bool ->
?stencil_clear_value:int ->
?stencil_load_op:Jstr.t ->
?stencil_store_op:Jstr.t ->
?stencil_read_only:bool ->
view:Texture.View.t ->
unit ->
t
v
constructs a GPURenderPassDepthStencilAttachment
object with given parameters.