Index of types


A
attachement [Lit.Fbuf]
The type for framebuffer attachements.
attr [Lit]
The type for vertex stream attributes.

B
bigarray_any [Lit.Renderer.Private.Buf]
blend [Lit.Effect]
The type for blend states.
blend_eq [Lit.Effect]
The type for blend equations.
blend_mul [Lit.Effect]
The type for blend multipliers.
blit_buffer [Lit.Fbuf]
The type for framebuffer buffers to blit.
blit_filter [Lit.Fbuf]
The type for blit filter if the blit is only on `Color buffer.
buf [Lit]
The type for buffers.
builtin [Lit.Uniform]
The type for built-in uniform values.

C
clears [Lit.Fbuf]
The type for framebuffer clears.
compiler_msg [Lit.Renderer.Log]
The type for shader compiler messages.
compiler_msg_parser [Lit.Renderer.Log]
The type for shader compiler message parsers.

D
depth [Lit.Effect]
The type for depth state.
depth_test [Lit.Effect]

E
effect [Lit]
The type for effects.

F
fbuf [Lit]
The type for framebuffers.
fov [Lit.View]
The type for field of view angles along horizontal or vertical axes.

G
gl_version [Lit.Renderer.Cap]
The type for GL versions.

I
image [Lit.Fbuf]
The type for framebuffer images.
init [Lit.Tex]
The type for texture initialisation, determines the kind of the the texture.
init [Lit.Buf]
The type for buffer data initialisation.
insert [Lit.Prog]
The type for textual source inserts.

K
kind [Lit.Tex]
The type for kinds of textures.
kind [Lit.Prim]
The kind of primitive.

L
lang [Lit.Prog]
The type for shading language version and dialects.
level [Lit.Renderer.Log]
The type for log levels.
loc [Lit.Prog]
The type for source locations.

M
mag_filter [Lit.Tex]
The type for magnification filters.
min_filter [Lit.Tex]
The type for minification filters.
msg [Lit.Renderer.Log]
The type for log messages.

O
op [Lit]
The type for render operations.

P
prim [Lit]
The type for primitives.
prog [Lit]
The type for programs.

R
raster [Lit.Effect]
The type for raster state.
raster_face_cull [Lit.Effect]
The type for face culling.
read [Lit.Fbuf]
The type for framebuffer reads.
renderer [Lit]
The type for renderers.
rot [Litu.Manip]
The type for rotation manipulators.

S
sample_format [Lit.Tex]
The type for texture sample formats.
set [Lit.Uniform]
The type for uniform sets.
shader [Lit.Prog]
The type for shaders.
shader_stage [Lit.Prog]
Shader stages.
source [Lit.Prog]
The type for sources.
status [Lit.Fbuf]
The type for frame buffer statuses.

T
t [Lit.Renderer.T]
t [Lit.Renderer.Private.Cap]
t [Lit.Renderer.Private.BInfo]
t [Lit.Renderer.Log]
The type for logs.
t [Lit.Renderer]
The type for renderers.
t [Lit.Fbuf.Rbuf]
The type for render buffers.
t [Lit.Fbuf]
The type for framebuffers.
t [Lit.View]
The type for views.
t [Lit.Effect]
t [Lit.Prog]
The type for programs.
t [Lit.Uniform]
The type for uniforms.
t [Lit.Tex]
The type for textures.
t [Lit.Prim]
The type for primitives.
t [Lit.Attr]
The type for attributes.
t [Lit.Buf]
The type for buffers.
tex [Lit]
The type for textures.

U
uniform [Lit]
The type for program uniforms.
usage [Lit.Buf]
The type for buffer usage hints.

V
value_untyped [Lit.Uniform]
The type for untyped uniform values.
view [Lit]
The type for rendered views.

W
wrap [Lit.Tex]
The type for texture wraps